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How People Are Using AI For Developing Games

Builders are vibe-coding full prototypes—multiplayer loops, chatty NPCs with memory, shaders—by prompting, letting AI write servers, generate art, and live-debug so solo devs (and kids) ship in hours, not weeks. In 2025, “world models” can spin text/images into interactive 3D spaces, hinting at a game-engine-as-model future. Users gush about speed and creativity; experts celebrate the trajectory but flag physics gaps, bias, and maintainability—so AI is the turbo for prototyping while human design/testing harden production.

🤖 ai summary based on 28 tweets

Stories from AI users. WhatsNextForAI curates public sources. No product affiliations. Opinions are the authors.

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Gave an image to Nano Banana (bizarre name for an AI, yeah?). Asked it to put her in t-pose, then remove background, then show me the back view & side view. It kept lightening her skin tone. Weird. Not great. That aside, it’s very smart, and works beautifully for 3D pipelines. https://t.co/znvud1Famo

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